About Sally
Sally is a software engineer, artist, and a hobby biologist based in Brooklyn, NY.
She has built artist tools and 3D production pipelines for feature animation and games at Blue Sky Studios, Netflix, and Rockstar Games.
Outside of work, she spends most of her time at Genspace, a community biology lab based in Brooklyn, NY. At Genspace, she has led multiple community projects such as Microbial Reef, Engineered Matter Lab, and the Genspace node for How to Grow Almost Anything.
She holds a BSE in Digital Media Design and a MSE in Robotics from the University of Pennsylvania.